Posted @ 2012-07-15 15:48:07 (UTC+1)
...Is now actively in development.
The MythEngine (Or whatever I end up naming it) took way too long to work on and was very difficult to make since my Java knowledge is still limited.
At the moment, world editing works well, the map painter is horrible, and saving still needs a lot of tweaks, to avoid large world sizes and let the blocks have a few attributes (Such as lightning).
Not much else is done at the moment. I haven't worked on it for a few weeks, so I decided to switch over to good old 2% Logical, which I'm still finishing up the engine for.